Craft Coordination.

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Craft Coordination.

Postby Lirandel » Thu May 10, 2007 2:38 pm

Salutations all.

To make the crafting a bit more easy for all of us I am coordinating the ressources of the Company.

Follow the specified example and I will update the thread as you post.

This should ensure that everyone knows, who to send craft components too. As we become more skilled with our crafts of choice, the statistics will change. Please remember to update your specs as your character evolves.

Please choose one craft you wish to focus your Company's aid towards.

Sincerely

L

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Black Thorn Artisans and Resources Schematics.

Name: Lirandel
Type of Artisan: Historian

Crafts: Scholar, Farmer, Weaponsmith
Focused Craft Development: Scholar

Components needed for Apprentice Tier: Early third age relic, worn table fragments, aged scraps of text, yarrow roots, Sienna

Components needed for Journeyman Tier: Cryptic text, ruined second age trinket, copper salts.
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Postby Felaion » Thu May 10, 2007 2:51 pm

Name: Felaion
Type of Artisan: Yeoman

Crafts: Cook, Farmer, Tailor
Focused Craft Development: Cook

Components needed for Apprentice Tier: (Completed/Mastered)

Components needed for Journeyman Tier: Coarce Flour, Fresh Butter, Chicken Egg, Blueberries, Cabbage, Pork Shank, Yellow Onion, Coney, Vegetable Oil, Shire Seasonings, Lard, Water, Tater, Raw Pork Sausage, Common Mushroom, Uncooked Bacon, Fresh Carrot.

Components needed for Expert Tier: Cut of Beef, Green Onions, Salt, Lamb Kidney, Lamb Bones, Uncooked Pork Chops, Cauliflower. [And all from Journeyman Tier]
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Re: Craft Coordination.

Postby Sayvara » Thu May 10, 2007 3:00 pm

Name: Sayvara
Type of Artisan: Arms(wo)man

Crafts: Weaponsmith, Woodworker, Prospector
Focused Craft Development: Weaponsmith and Prospector
Dependant craft: Woodworker

Components needed (can't make on my own):
  • All kinds of treated wood.
  • Plates.
Components wanted (can get but it would be nice to have):
  • Dirty Neeker-Breeker Eye
  • All kinds of ore... though I have too much tin at the moment.
Components available (can make for others):
  • All kinds of metal ingots


/S
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Postby Archibold » Fri May 18, 2007 3:58 pm

Name: Archibold

Type of Artisan: Explorer

Crafts: Tailor, Forester, Prospector

Focused Craft Development: Forester and Prospector

Dependant craft: Weaponsmith (I will need burglar devices for my adventuring)

Components needed - Money

Components wanted - Money

Components available (can make for others):

* All kinds of metal ingots , raw jewels , salts etc...
* All kinds of threated wood
* All kinds of cured leather
* Diferent tailoring stuff , but i will not develop it
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Postby Adjanah » Tue Jun 05, 2007 7:52 pm

Updated 7th of June

Character:
- Adjanah

Type of Artisan:
- Explorer (Tailor, Forester Prospector)

Progress - Tailor: (Focus Craft)
- Apprentice: Master
- Journeyman: Master
- Expert: Proficient (144/720)
- Artisan: (0/440)

Progress - Forester:
- Apprentice: Master
- Journeyman: Master
- Expert: Master
- Artisan: (180/440)

Progress - Prospector:
- Apprentice: Master
- Journeyman: Master
- Expert: Master
- Artisan: (0/440)

Components wanted:
- Tailor Recipies
- Any kind of Hide
- Any kind of untreated Wood
- Any kind of Ore
- Polished gems

Components available (can make for others):
- Any kind of Boiled Leather up to (and including) Artisan
- Any kind of Metal Ingot up to (and including) Artisan
- Any kind of Leather Component up to (and including) Artisan
- Minor Man-at-arms Herald Armaments
- Light and Medium armor (nothing much fancy as of yet, ask for specifics)
Last edited by Adjanah on Tue Jun 12, 2007 9:39 pm, edited 7 times in total.
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Postby Haelewulf » Wed Jun 06, 2007 12:24 am

Haelewulf, Weaponsmith Extraordinaire! (or fairly mediocre, more accurately.)

Needs ore, lots of.
Polished sapphires are nice too.
Also polished adamants, these days.
If I can get my hands on some treated wood, I'll start the woodworking, but til then... not so much.

I can mine any kind of ore, and have access to the areas that hold the rarest resources, so let me know what you chaps can use, and I'll do m'best. :)
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Postby Emberyn » Wed Jun 06, 2007 1:16 am

While I am technically a Scholar, I have hardly touched the profession.

I'm pretty good at selling stuff, though.
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Postby kellidir » Thu Jun 07, 2007 1:36 pm

I chose explorer just for making money out of harvested items. Though I've now started passing them down.
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Postby Archibold » Thu Jun 07, 2007 5:41 pm

Emberyn wrote:While I am technically a Scholar, I have hardly touched the profession.

I'm pretty good at selling stuff, though.


Can you sell my stuff ? :D
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Postby Emberyn » Fri Jun 08, 2007 2:40 am

Archibold wrote:
Emberyn wrote:While I am technically a Scholar, I have hardly touched the profession.

I'm pretty good at selling stuff, though.


Can you sell my stuff ? :D


Yes.
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Postby Tharynien » Sat Jun 23, 2007 10:24 am

Tharynien is a Jeweler (tinker?)

I work with metals (copper, tin, silver = all them are more than welcome)
and some basics in cooking (cant leave my hands off of it)

I will add the other info as I can acess the game :)
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