Mission Architect now live!

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Mission Architect now live!

Postby Haelewulf » Fri Apr 10, 2009 9:14 pm

Mission Architect, Issue 14 of CoX, is now live, and I have been dabbling away! It's great fun.

So far I've created two villain groups; one based on my dad's villain character, and another based entirely on robotic powersuits to give my character some backstory. The powersuits are far better and more complete at the minute, and I have one mission with them in published already. Be warned; we could easily make cake missions for fast levelling, but if you do it properly (which is far more fun), you end up with SIGNIFICANTLY harder baddies than the regular game provides. It's awesome.

Anyway, just thought it was worth a mention! :)
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Re: Mission Architect now live!

Postby Adjanah » Sun Apr 12, 2009 4:14 pm

I'm gonna give it a poke as well. Would love to run some of your mishes too, Wulf :)
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Re: Mission Architect now live!

Postby Haelewulf » Mon Apr 13, 2009 1:03 am

Your wish is my command, bro! *grins* Can't wait to see what you cook up! For now, I have an arc-in-progress about to be published... the first mission had 3 plays and good ratings, so I'm encouraged! I'll republish it tonight with the second mission. I'm polishing as I go, so any feedback is extremely welcome! :)

It'll be under "The Proving Grounds," until I find a proper arc title.

EDIT: Posted! :)
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Re: Mission Architect now live!

Postby kellidir » Mon Apr 13, 2009 1:55 am

ooo, i'll have to try it.

I've also started on something for a part of Scarlet's backstory for events between Anvil's Ascent and the future CO plot line
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Re: Mission Architect now live!

Postby Haelewulf » Sat Apr 25, 2009 11:22 pm

As it turns out, a chance to have a gander is in the offing...

http://www.cityofheroes.com/news/news_archive/city_of_heroes_5_year_annivers.html

Most notable is the section where they reactivate all trial and retail accounts. *grins*

Did I mention that the Mission Architect allows you to create missions that automatically sidekick the entire team?
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Re: Mission Architect now live!

Postby Felaion » Sat Apr 25, 2009 11:54 pm

Excellent, excellent! I'll be there. Having fun with the architecting, oh yes indeed.

Wulf! Come scheme! *cackles*
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Re: Mission Architect now live!

Postby Haelewulf » Sun Apr 26, 2009 12:12 am

*grins* Y'know where to find me! Some scheming is most definitely in order! :D
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