Archibold wrote:Sayv , it was a great event. And a painful one too ( all deaths , wounds and kidnapping )
As for GM'ing , you did a great job - Only advice for this kind of situations is. Anticipate that players would want to do something about such critical situation , and try to figure out how to stop them. And if that fails tell them , they can not do it. There is one rule every player and GM should learn first.
What GM says goes , and there is no argue about it.
Except from that - My ISP decided to shut down yesterday night so i went on linkdead and could not relog...
Sayvara wrote:
EDIT: On a serious note though... that is something one as a roleplayer must concider: your character is not a stoic pillar of stone. Fear, anxiety and such must be played too.
/J
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